These are examples of models I created with low polygon counts.
Elf Yeti
I made this comical character as part of a low polygon independent study
Coral Reef Golem
One of my early works where I truly demonstrated my modeling and texturing capabilities with Maya
Tri-Bat
I created this alien creature as part of a challenge for the 2017 Global Game Jam. Its theme was ‘transmission’ so my group made a game called ‘Deadzone’ based on George Orwell’s broadcast of War of the Worlds. Using the tripod aliens from the broadcast and the concept of echolocation as a form of transmission, I designed a blind three limbed bat like alien. Some noticeable features include its fused hip/femurs, its vestigial fused wings, its expandable megaphone like mouth, and its head which is covered by a giant three lobed ear.
These are some corals I created and textured for a group project in college. The project was to create a short movie, so my group decided to do an underwater exploration scene. I was in charge of modeling and texturing most of the scenery. The corals I made include a series of multi-colored flower like pieces, a spiky coral on a rock, and a squat tree like coral.